vertices.
look up a book called something like "computer graphics, a top-down approach using opengl"....i remember using this in school and doing a sierpinski gasket exercise, one in 2D and one in 3D......can't remember exactly the method used, but it was just pushing a ton of pixels on screen, and the 3D version also rotated/translated those pixels.
also a cool way of learning recursion, for those who don't know about it....
look up a book called something like "computer graphics, a top-down approach using opengl"....i remember using this in school and doing a sierpinski gasket exercise, one in 2D and one in 3D......can't remember exactly the method used, but it was just pushing a ton of pixels on screen, and the 3D version also rotated/translated those pixels.
also a cool way of learning recursion, for those who don't know about it....