I haven't delved too deep into the capabilites of Blitz as far as AI goes, but I'm curious as to if it can handle complex decisions like Lord of the Rings Massive system. It must have hundreds, maybe thousands, of ways of handling a situation. That's just one agent alone, when you add more, aware of everyone and thing around them, I imagine it could be processor hectic.
Just curious is anyone has messed with this idea yet. I want to try to develop one intelligent agent that is aware of obstacles (without the use of actual nodes) in realtime, then give it a purpose (search for blue cube?) then try to get it to react to another agent with the same sets up basic thinking patterns. If anyone knows of any good online tutorials aimed at AI, I'd appreciate it.
Just curious is anyone has messed with this idea yet. I want to try to develop one intelligent agent that is aware of obstacles (without the use of actual nodes) in realtime, then give it a purpose (search for blue cube?) then try to get it to react to another agent with the same sets up basic thinking patterns. If anyone knows of any good online tutorials aimed at AI, I'd appreciate it.