A question about planes (infinite floors)

Blitz3D Forums/Blitz3D Programming/A question about planes (infinite floors)

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Is your Texture repetitive?

It may be just an optical illusion that appears to be moving sideways because of the movement of the camera and positioning of the texture 'tiles'

Try making the step sizes MUCH smaller, see if this looks like the movement is in the correct direction perhaps:

If KeyDown(203) TurnEntity camera,0,0.1,0 ;left 
If KeyDown(205) TurnEntity camera,0,0-(0.1),0 ;Right 
If KeyDown(200) Then MoveEntity camera,0,0,0.1 ;forward 
If KeyDown(208) Then MoveEntity camera,0,0,0-(0.1);back


(PLUS: fixed back/forwards 'negative' error!)
(EDITED: WolRon pointed out something I completely missed hehe)