I Like BlitzMAX (notes on the win32 beta)

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please take a look at my ship movement tutorial in the 'tutorials' forum. It uses OOP but I've attempted to document it.

I think the unfortunate thing about OOP is the choice of terminology the Wise old masters decided upon. POLYMORPHISM, come on, what the hell!?
INHERITENCE
OPERATOR OVERLOADING!?!?

These words scare more people away than anything.

OOP is actually very simple and there are some very good tutorials on the web Google for them

here is one I like:
http://sepwww.stanford.edu/sep/josman/oop/oop1.htm