First Person Shooter question

Blitz3D Forums/Blitz3D Beginners Area/First Person Shooter question


send a sphere




i've never gotten the so-called problems of the bullet going thru something without detection or anything.



From prior discusion, the pitfalls have been having too high a velocity for one of the entities and/or both entities being simultaneously in motion. I thought someone mentioned that sphere-to-sphere was currently "safe" for the latter scenario so I'd probably start there if I were you, Rubiks14.