I have been working on a card game in B3D. I have had a lot of great help working out the mechanics of the programming but now I come to a key issue... the caerds themselves.
My first thought is to use a PNG or JPG file and call it an animated texture then I could just flop the frame corresponding to the card into the correct location.
At this point I want to say that quality is an issue. I want a decent looking deck here... So what I am hoping is that some of you older pros at this can offer your brazen opinion as to weather there is any better way to do this. I suppose speed is an issue too... has ANYONE thought of a better way to deal with the deck?
RZ
My first thought is to use a PNG or JPG file and call it an animated texture then I could just flop the frame corresponding to the card into the correct location.
At this point I want to say that quality is an issue. I want a decent looking deck here... So what I am hoping is that some of you older pros at this can offer your brazen opinion as to weather there is any better way to do this. I suppose speed is an issue too... has ANYONE thought of a better way to deal with the deck?
RZ