Rubberband selection

Blitz3D Forums/Blitz3D Beginners Area/Rubberband selection

Easiest way is to use the mouse to draw a rectangle on screen then project the position of everything in view to the screen using cameraproject and see if it falls within this rectangle. You could allow the usual refinement of allowing the user to add or take away from the selection using the control and shift keys for instance. Show the selected items by whatever means takes your fancy. There are examples of this sort of thing on the code archives.