Ant: That does appear to be the cause of the problem, I agree.
Err yeah.. didn't really want to get into this, since it inevitably ends up with a whole bunch of people telling another bunch of people that all the things they want/need are completely worthless. It would be rude to complain and not at least offer a few points to illustrate, however.
Yes, as Skunk says, I expected some form of lights.
I expected UV control ( which I guess is a broader but similar feature to drawing parts of an image, as Warren mentioned. )
I didn't expect full pixel and vertex shader support, but I did think there might have been some built in image effects, such as those present in HGE.
Those are simple enough examples, already present in rival products, some of which are also pretty early in development.
It's not that there's anything wrong with what's there, it's just that what's there is very underwhelming.
Sybixsus, what were you expecting out of the 2D module?
Err yeah.. didn't really want to get into this, since it inevitably ends up with a whole bunch of people telling another bunch of people that all the things they want/need are completely worthless. It would be rude to complain and not at least offer a few points to illustrate, however.
Yes, as Skunk says, I expected some form of lights.
I expected UV control ( which I guess is a broader but similar feature to drawing parts of an image, as Warren mentioned. )
I didn't expect full pixel and vertex shader support, but I did think there might have been some built in image effects, such as those present in HGE.
Those are simple enough examples, already present in rival products, some of which are also pretty early in development.
It's not that there's anything wrong with what's there, it's just that what's there is very underwhelming.