It's responsiveness not speed that's improved - many people mistakenly mix the two. Re opengl, same thing basically and I would guess mainly offloading non rendering stuff while keeping rendering in same thread. Seperate threads for seperate context's seems a good idea?
BlitzThreads (Windows only)
Miscellaneous Forums/Blitz Showcase/BlitzThreads (Windows only)The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.