If you are using floating point z depths to sort by, you could simply go: Return Sgn(z-m.z)
How to use SortList for your own types
BlitzMax Forums/BlitzMax Tutorials/How to use SortList for your own typesThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.