OK, I've got a question....
I'm just beginning to use ODE, and I'm planning to use it in a beta of my game. I couldn't find a well-documented tutorial of how to fix my problem.
I have that jeep mesh from above, and in that demo, I just substituted that plane for my "Arctic" level. The jeep just goes straight through the terrain, it doesn't even go up the hill.
So I need to fix this. In his code above, how would I take a non-BlitzTerrain with that plane?
And I tried copying that code to my own program, but it says "Variable type mismatch" and highlights where I global "dParamHiStop" and "dParamLoStop." How would I fix this?
I'm just beginning to use ODE, and I'm planning to use it in a beta of my game. I couldn't find a well-documented tutorial of how to fix my problem.
I have that jeep mesh from above, and in that demo, I just substituted that plane for my "Arctic" level. The jeep just goes straight through the terrain, it doesn't even go up the hill.
So I need to fix this. In his code above, how would I take a non-BlitzTerrain with that plane?
And I tried copying that code to my own program, but it says "Variable type mismatch" and highlights where I global "dParamHiStop" and "dParamLoStop." How would I fix this?