Sorry, I was wrong about that. I thought Cls was slow, but it was something else instead. It's fine to use Cls. Just ignore my last post ;)
OpenGL pipelining?
BlitzMax Forums/BlitzMax Beginners Area/OpenGL pipelining?The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.