EntityParent camera, car\entity
PositonEntity camera,0,30,-10
RotateEntity camera, 45,0,0
Make sure the car is not entityscaled or the camera will be as well.
Alternatively.
Tformpoint 0,30,-10,car\entity,0
PositionEntity camera,tformedx(),tformedy(),tformedz()
pointenttiy camera,car/entity ; or use aligntovector.
Alternatively, and for a bit more variety use something like
http://www.blitzbasic.co.nz/codearcs/codearcs.php?code=798
There are others.
PositonEntity camera,0,30,-10
RotateEntity camera, 45,0,0
Make sure the car is not entityscaled or the camera will be as well.
Alternatively.
Tformpoint 0,30,-10,car\entity,0
PositionEntity camera,tformedx(),tformedy(),tformedz()
pointenttiy camera,car/entity ; or use aligntovector.
Alternatively, and for a bit more variety use something like
http://www.blitzbasic.co.nz/codearcs/codearcs.php?code=798
There are others.