jfk
Yes, 2003 is correct. The project is still alive and well. I can assure you that none of the work in the project has gone to waste. Its there for the download and view. Project PLASMA FPS will contnue to exist until the gap is filled: A Modular, High Performance FPS Engine with Source Code developed with Blitz3D. If someone desires a game engine like this, then they should be in on this project. If your not than you need to question yourself.
All in all, the community is responsible for a Community Project's life and demise, not just one person (like myself - hint). If I have to accept failure alone, then I should be able to accept reward alone as well. So go back and read through the 600+ post. Find your own faults. I've admitted to mine and have learned from them.
So the bottomline is this: If you want to be part of any community project than introduce your ideas, code, media, etc. Its true that they may not be agreed to, heck, you may get some nasty reponses, but at least you expressed yourself. Accept it and continue to brainstorm and collaborate, dont quit! Perhaps your ideas will be included in the bonus feature or next project.
Many want a community project. Many want a moderator, a coordinator, a organizer of the project. Ok you've got one! I've stepped to the plate and bring some experience in community projects, Blitz3D Programming, and Web Development.
I'm not developing the game or app, we are as a community. So lets get it together. We need a list of features before any coding takes place, its that simple. With the list of features we can devise a plan. Without it, what in the hell are we coding for?
Once we have a solid list, we can prioritize and divide coding task amongst those who accept the task. Once a task is accepted it should be focused on til near perfect. It is much easier for a person to focus, document, and perfect a single task than two or more. Not to mention less stress.
There are four guidelines in place. Follow them, then everyone is on the same page. If you cant follow them - then this project is not for you. Its that simple.
I'm contributing my fastest scripting engine to date to this project and PPF. I've have focused on it exclusively for the past 3 months and I intend to perfect it. It will be the Scripting Systems of all Scripting Systems and it will be free. Thats what community projects are about.
So, with all this said, "what are you contributing?"
Yes, 2003 is correct. The project is still alive and well. I can assure you that none of the work in the project has gone to waste. Its there for the download and view. Project PLASMA FPS will contnue to exist until the gap is filled: A Modular, High Performance FPS Engine with Source Code developed with Blitz3D. If someone desires a game engine like this, then they should be in on this project. If your not than you need to question yourself.
All in all, the community is responsible for a Community Project's life and demise, not just one person (like myself - hint). If I have to accept failure alone, then I should be able to accept reward alone as well. So go back and read through the 600+ post. Find your own faults. I've admitted to mine and have learned from them.
So the bottomline is this: If you want to be part of any community project than introduce your ideas, code, media, etc. Its true that they may not be agreed to, heck, you may get some nasty reponses, but at least you expressed yourself. Accept it and continue to brainstorm and collaborate, dont quit! Perhaps your ideas will be included in the bonus feature or next project.
Many want a community project. Many want a moderator, a coordinator, a organizer of the project. Ok you've got one! I've stepped to the plate and bring some experience in community projects, Blitz3D Programming, and Web Development.
I'm not developing the game or app, we are as a community. So lets get it together. We need a list of features before any coding takes place, its that simple. With the list of features we can devise a plan. Without it, what in the hell are we coding for?
Once we have a solid list, we can prioritize and divide coding task amongst those who accept the task. Once a task is accepted it should be focused on til near perfect. It is much easier for a person to focus, document, and perfect a single task than two or more. Not to mention less stress.
There are four guidelines in place. Follow them, then everyone is on the same page. If you cant follow them - then this project is not for you. Its that simple.
I'm contributing my fastest scripting engine to date to this project and PPF. I've have focused on it exclusively for the past 3 months and I intend to perfect it. It will be the Scripting Systems of all Scripting Systems and it will be free. Thats what community projects are about.
So, with all this said, "what are you contributing?"