General Speed Enhancement Tips/Libs

Blitz3D Forums/Blitz3D Programming/General Speed Enhancement Tips/Libs

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I can't top Ross's ultimate speed saving tip, but...

Big textures will really hit performance on older cards with a poor fill rate even if they do support that texture size, plus of course they chew up video ram, which if exhausted results in much movement of data over a probably none too speedy agp bus.