My game will most likely have a problem of being very slow, for whatever reason, and I want to make sure it isn't, even on the lowest common denominator. So, I am here to ask:
What do you do in general to enhance speed on your games?
Are there any libs that would help with speed?
What do you do to reduct speed based on high polycounts?
What do you do in general to enhance speed on your games?
Are there any libs that would help with speed?
What do you do to reduct speed based on high polycounts?