Hmm that could be a pain in the arse tbh.
Like in b3d you might have a list of type a like a\life a\image and so on.
and just by calling a.mytype = new mytype it would auto add it to the LIST a ?
so is this not the case with max ? if not does that mean that to do the above b3d code you will have to actually code and manage traverse our own linked lists ?
if so im not so keen on that at all.
Like in b3d you might have a list of type a like a\life a\image and so on.
and just by calling a.mytype = new mytype it would auto add it to the LIST a ?
so is this not the case with max ? if not does that mean that to do the above b3d code you will have to actually code and manage traverse our own linked lists ?
if so im not so keen on that at all.