Gets to title screen where it draws just the background image and the cursor (and cursor can move around, as if it's all working). This is pool beta 3 I'm running. GeForce 5700 Ultra. 2.6ghz. Never run into something like this before?
No one else has ever managed it, but I have done it myself a couple of times. Blitz seems to be a bit weird in Windowed mode ( which is why I usually avoid it, but it seemed useful for this game ) and the menus slide in from offscreen at the beginning. If the window does not have focus or if you drag the window even slightly while the menu is sliding in, it will stop the movement from happening. Haven't figured out why yet, let alone worked out a solution, but avoid letting the window lose focus or moving it while the menus are open. It shouldn't happen at all in fullscreen mode ( though you actually need to see the menus to enable fullscreen mode. )
Only problem I had was I could not see my shot take place in action after I hit the cue ball. My screen simply goes gray, although I can hear the balls smack against each other. I'm using a Geforce 4 TI 4600.
I assume you're using auto-camera settings ( the default ) ?
I further assume this doesn't happen if you enable manual camera and don't switch to top view at all?
If my assumptions are correct, it's likely a zbuffer/clipping issue. There are a few zbuffer quirks, most of which don't seem to be important. It could be a driver issue since most GF4TI's seem to have no such problem, but I will see what more I can do to optimize Z-buffer usage. Also, try 32 bit fullscreen and see if that helps. )