ok - I took away that:
and tried that - to no effect :(
;Shoot ;----- If gun=1 If ammo >= 1 If MouseHit(1) PlaySound shoot ammo = ammo - 1 picked=LinePick(400, 300, EntityZ(camera), 0, 0, 100) p.hole = New hole p\entityhandle = CopyEntity(bullethole) p\alpha = 0.9 p\typething = "pistol" nx# = PickedNX() ny# = PickedNY() nz# = PickedNZ() PositionEntity p\entityhandle, PickedX(), PickedY(), PickedZ() AlignToVector p\entityhandle, nx#, ny#, nz#, 2, 1 MoveEntity p\entityhandle, 0, 0, -0.05 CreateSomeParticles(PickedX(), PickedY(), PickedZ(), 100, 100, 100, 6) EndIf EndIf EndIf
and tried that - to no effect :(