Structures From C

BlitzMax Forums/BlitzMax OpenGL Programming/Structures From C

Since this topic is stil alive: Mark posted one soulution to sending a Type as a "Struct" in this topic: http://www.blitzbasic.com/Community/posts.php?topic=41809

I've realized that I all along have assumed that when you make a type instance, the data is packed in the old Blitz3D way, even though a type now also contains metods and functions. It does seems to hold true so far, but it's not in the docs, so who knows...