Official BlitzMax Q&A Thread

Blitz3D Forums/Blitz3D Programming/Official BlitzMax Q&A Thread

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Thanks for the " 'Global' variable in a function" info, skidracer - that looks like it'll do what's needed!

@big10p: I'm with you that putting a "Global" inside a function looks weird, but with BMX's flexibility, I expect that we could optionally redefine it as "StaticLocal" or whatever makes more sense to each of us.