Chad, yes FLE has undergone some changes. Model placement, adjustable autotexturing options, via slope and height. Also auto mass model dropping via slope height, and density settings. AND it will save not only model X,Y,Z,ROTATION, scale..ect.. but in the model drop data file it also exports dropped model vertex colors so that lightmapping per object is not wasted. Oh, and the maps or landscapes can have any veretx resollution or scaling you like, its all adjustable.
Im using b3d because i do need the bones to attach other objects to, I also want the format to be able to include any vertex alpha, or entity fx, and blends i want in them at load.
Im using b3d because i do need the bones to attach other objects to, I also want the format to be able to include any vertex alpha, or entity fx, and blends i want in them at load.