RTS RPG

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md2 and bsp formats are totally free. It's the Id tools to produce it which aren't. (nor gtkradiant, qradiant, and some others)

But for that, there are plenty of free tools (quake modeller, nst, or any md2 export plugin (with the exception of Tempest for Gmax)) totally free to use.

That what said Mark Sibly may be before releasing b3d weights. They aren't calculated by hardware 3d card. they are sure slower than a well done md2...

Probably mark's problem would come for a delay in answer, or if he initially based on some of the Id's available routines...for license issues. I dunno. But the other mentioned are facts....