Yep, there's an outstanding online doc for free, for Blender.You could buy the book, too.
http://blender.org/modules.php?op=modload&name=documentation&file=index
"They seem to agree with the consensus that unless you buy a hyper expensive application like Maya, Ultimate Unwrap is essential"
Even more: for Blitz3d character animation support, seems you still need Ultimate Unwrap for the conversion. Same goes with XSI, Hash AM, etc.
IMO Wings3d, uu, blender, make a more powerful thing than Milkshape. But is a way probably no good for starters. Or starters without lots of time and patience.
http://blender.org/modules.php?op=modload&name=documentation&file=index
"They seem to agree with the consensus that unless you buy a hyper expensive application like Maya, Ultimate Unwrap is essential"
Even more: for Blitz3d character animation support, seems you still need Ultimate Unwrap for the conversion. Same goes with XSI, Hash AM, etc.
IMO Wings3d, uu, blender, make a more powerful thing than Milkshape. But is a way probably no good for starters. Or starters without lots of time and patience.