Looking very nice so far, I want to use it myself, but i'm wondering how you integrate it with the display Noel?
I'm not using any of mark's rendering stuff, only BGLcreatecontext. Should this be compatible?
Also, are there plans for an active texture gadget?(I.e true gl texture) for 3d displays using custom engines(i.e all of them)
Oh one last question(Too many? :) ), open source/commercial/whatever come the finish?
I'm not using any of mark's rendering stuff, only BGLcreatecontext. Should this be compatible?
Also, are there plans for an active texture gadget?(I.e true gl texture) for 3d displays using custom engines(i.e all of them)
Oh one last question(Too many? :) ), open source/commercial/whatever come the finish?