Vertex weights level of control, and another way of "3d guessing" of your movements...difficult to explain in english. Metasequoia and Wings are much better as modellers.
Blender is much better in Animation.(and can do it all)
Ultimate unwrap or Lithunwrap are better in uv mapping.
Crashes often, true.
Morduun, you mean x..obj does not have bones.. ;)
There's an standalone xtob3d converter, of teh special x that 3d canvas export.
I have a less limited 3d canvas 3.32 version from the past...
I have modelled and tested recent 3d canvas versions.
Other than that, has enough formats, and some people like it, so...
The advantage is like allways:have all in one. SOme prefer that, some not. Blender has that, but people say is hard to learn...
For projects, using wings+uu+blender, works well. if ur patient person.
Blender is much better in Animation.(and can do it all)
Ultimate unwrap or Lithunwrap are better in uv mapping.
Crashes often, true.
Morduun, you mean x..obj does not have bones.. ;)
There's an standalone xtob3d converter, of teh special x that 3d canvas export.
I have a less limited 3d canvas 3.32 version from the past...
I have modelled and tested recent 3d canvas versions.
Other than that, has enough formats, and some people like it, so...
The advantage is like allways:have all in one. SOme prefer that, some not. Blender has that, but people say is hard to learn...
For projects, using wings+uu+blender, works well. if ur patient person.