Blitz units - how big should everything be?

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Well, there are a couple of different issues here.

1)Choosing the right scale.

and

2)Sticking to it.

1metre = 1 Unit is a decent enough mantra for the latter. To be honest, I don't mind what my artist does so long as he sticks to the same scale*. Rescaling all assets by a fixed amount incurs no overhead.

*And plenty of professional game artists seem to have trouble with that. Doors at half the height of the characters etc.