so your looking at having bones and morphs in the same model
say
animate(model,,run,) (bones)
morphanim (model,,MouthOpen)
and is this for blitzmax only ?
i think i heard that;)
say
animate(model,,run,) (bones)
morphanim (model,,MouthOpen)
and is this for blitzmax only ?
At which point I went 'Noooooooooooooooooooooooooooooooooooo!!' <rapidly zoom out>
i think i heard that;)