Well, you didn't show whether you're actually using the Collisions command or not...
Actually your question is confusing (which is why I don't think you received many responses). You have two seperate issues. Don't put them both in the same post, because I find it hard to figure out what pertains to what.
Also, stating things like "Movement is also not working." doesn't really tell me anything. HOW is it not working? What do you expect it to do that it doesn't do?
Oh, and by the way, what does any of this have to do with quicksand?
the player sinks to a certain point into the level mesh
Which may be due to you not having the pivot in the correct spot... I can't tell from what you've shown. If the player mesh falls to a certain point and then stops, most likely your collisions are working.Actually your question is confusing (which is why I don't think you received many responses). You have two seperate issues. Don't put them both in the same post, because I find it hard to figure out what pertains to what.
Also, stating things like "Movement is also not working." doesn't really tell me anything. HOW is it not working? What do you expect it to do that it doesn't do?
Oh, and by the way, what does any of this have to do with quicksand?