Can someone help me with Joints.
I created A lunar Lander, It has been working fine up until I wanted the lander to react better on landings with rough terrain. So I had it in my mind that I would add slider joints to the four leg struts so it would look more realistic. But for the life of me I can not get the joints to work.. Visualizing the connection points and orientation are driving me crazy.
Does anyone have notes on connecting Joints.
Also if I have one rigid body with a total of 5 geometries, 4 of which are the connecting points for the landing gear. I can't seem to attach a Joint from a RigidBody to a Geometry of another Rigid Body... Is this normal?
Any help would be appreciated.
Eric
I created A lunar Lander, It has been working fine up until I wanted the lander to react better on landings with rough terrain. So I had it in my mind that I would add slider joints to the four leg struts so it would look more realistic. But for the life of me I can not get the joints to work.. Visualizing the connection points and orientation are driving me crazy.
Does anyone have notes on connecting Joints.
Also if I have one rigid body with a total of 5 geometries, 4 of which are the connecting points for the landing gear. I can't seem to attach a Joint from a RigidBody to a Geometry of another Rigid Body... Is this normal?
Any help would be appreciated.
Eric