Black:
I live in the United States, and we use feet and inches and stuff, but we had to learn about meters and kilometers and other metric measurements in science class, and when I got to physics classes they taught us things like gravity using meters per second.
Yes, you can use the empirical measurement system or whatever it's called, but most science texts are in the metric system that I have seen. I did have to convert some weird units when trying to make a flight sim though... everything is in horsepower and something else I forget and it was a real paint in the ass to convert from it to the metric system.
"You may find that tweaking your own value of gravity will give better aesthetic results than slavishly trying to scale everything at 1u = 1m and using 9.8 m/s/s"
People who don't try to make things to a proper scale end up making stairs that come up to waist height, doorways which are too wide, or too short, and cobblestones which are 2 feet by 4 feet in size.
I live in the United States, and we use feet and inches and stuff, but we had to learn about meters and kilometers and other metric measurements in science class, and when I got to physics classes they taught us things like gravity using meters per second.
Yes, you can use the empirical measurement system or whatever it's called, but most science texts are in the metric system that I have seen. I did have to convert some weird units when trying to make a flight sim though... everything is in horsepower and something else I forget and it was a real paint in the ass to convert from it to the metric system.
"You may find that tweaking your own value of gravity will give better aesthetic results than slavishly trying to scale everything at 1u = 1m and using 9.8 m/s/s"
People who don't try to make things to a proper scale end up making stairs that come up to waist height, doorways which are too wide, or too short, and cobblestones which are 2 feet by 4 feet in size.