A Programming Language is used to write Programs. A Gam Engine is a Program. It's a special Program that allows to be the Motor for multiple Game Projects. You can make an engine with a Langunage, but yo can't make a Langunage with an Engine.
Most Engines are written in C++. Blitz3D is written in Visual C++ too. Nevertheless Blitz is a Language. Blitz also offers easy access to DirectX Functions. Maybe Blitz is limited in some aspects, compared to C++, but it surely is much easier to handle, especially for beginners or lazy people like me.
I remember: Installing Borland C++ 3.0 and compiling Print "hello world" to an exe can be an event that takes an entire evening.
BTW Lieutnant - AMP2 is not free. You need to purchase a license, the cheapest is 2000$ is I remember right, and it aso requires at least a GeForce3. yes, you can download and try AMP2, but it's like "watch, don't touch"
Most Engines are written in C++. Blitz3D is written in Visual C++ too. Nevertheless Blitz is a Language. Blitz also offers easy access to DirectX Functions. Maybe Blitz is limited in some aspects, compared to C++, but it surely is much easier to handle, especially for beginners or lazy people like me.
I remember: Installing Borland C++ 3.0 and compiling Print "hello world" to an exe can be an event that takes an entire evening.
BTW Lieutnant - AMP2 is not free. You need to purchase a license, the cheapest is 2000$ is I remember right, and it aso requires at least a GeForce3. yes, you can download and try AMP2, but it's like "watch, don't touch"