Take each object and find the center of all the objects.
CenterX and CenterY should then be plugged into SetHandle.
Now Rotate all your objects, and they should all rotate relative to each other.
By changing handle, you can do quite a few nifty little effects.
CenterX and CenterY should then be plugged into SetHandle.
Now Rotate all your objects, and they should all rotate relative to each other.
By changing handle, you can do quite a few nifty little effects.