Yeh, this is all good stuff.
Also, the OpenGL Superbible was in its Third Edition recently - I have the Second Edition - not sure how much they differ.
It's quite comprehensive - lists commands, their purpose, description, paramenters and other stuff - quite comprehensive I think. Also, teaches you how to do stuff (albeit in C++), but it concentrates on the GL stuff.
Also, the OpenGL Superbible was in its Third Edition recently - I have the Second Edition - not sure how much they differ.
It's quite comprehensive - lists commands, their purpose, description, paramenters and other stuff - quite comprehensive I think. Also, teaches you how to do stuff (albeit in C++), but it concentrates on the GL stuff.