Non-filled rect?

BlitzMax Forums/BlitzMax Beginners Area/Non-filled rect?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Maybe looks at the modules for BMX's graphics, e.g. GLMax2d, Max2D, BlitzGL or whatever ... see what they do in there to draw a filled ellipse. You could modify it to draw a line between each vertex instead of filling the polygons.