@Chroma: low bandwidth, even given all the non-player characters? I know there are fewer PCs to send info between, but wouldn't the amount of info per PC be higher if each player is controlling not only him/herself but a number of AI squad members?
Also, what's the preference between UDP and... er... what's the other one? (Is it DirectPlay as in your last post?)
Also, what's the preference between UDP and... er... what's the other one? (Is it DirectPlay as in your last post?)