Additional Datatypes planned?

BlitzMax Forums/BlitzMax Programming/Additional Datatypes planned?

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Oh no! We're limited to 2 gigabyte files! You know, even the DVD people were smart enough to break up vob files into 2gig chunks.

Or were they... <checks>

No, sorry, I'm talking thru my bot-bot. They split them into 1gig files. That's ... a strange number.

But it's a good principle to follow.

I could only imagine there being a problem for reading things like DVD-ISO files... But then, as I said, use a double. An extra 32bits for one (or ten) variable ain't gunna kill ya.

BlitzMax isn't a game programming language neither is it an application language it is, both and the same thing.

I agree, but they're marketing (yes, well, if you can call it that:) it as a game language, so keep that in mind.