proper game timing

BlitzMax Forums/BlitzMax Programming/proper game timing

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hi,

Flips are automatically synced to the hertz you specify, so in many cases you can ignore timing issues altogether - your game will just 'go' at the rate you tell it.

For trickier stuff, CreateTimer/WaitTimer are still in there.