Structures From C

BlitzMax Forums/BlitzMax OpenGL Programming/Structures From C

I do understand, but it just feels dirty to have to write a C/C++ wrapper.

Why shouldn't I just use C then? Reason enough to buy Blitzmax, was so I wouldn't HAVE to go back to that.

However, all you can say in response is something like, "If I don't want to write C wrappers, then what am I doing here?". Well I'm here because blitz has always been about fun. :)