These pages *might* provide some insight
http://www.geocities.com/SiliconValley/2151/graphics.html
http://www.magic-software.com/index.html
I have a book called 3D Maths Primer for Graphic and Game Development which explains this quite well.
http://www.geocities.com/SiliconValley/2151/graphics.html
http://www.magic-software.com/index.html
I have a book called 3D Maths Primer for Graphic and Game Development which explains this quite well.