I don't have photoshop.
Seems that ver. 7 makes better tga files when in comes to alpha. The previous versions convert alpha areas to white.
I loaded a tga file from a blitz3d project and loaded it with the makpaint demo.
I loaded fine. However, I'm not sure of the bit depth and if it had any alpha.
The makpaint demo seems to convert the pixmap to a rgba8888 format.
Seems that ver. 7 makes better tga files when in comes to alpha. The previous versions convert alpha areas to white.
I loaded a tga file from a blitz3d project and loaded it with the makpaint demo.
I loaded fine. However, I'm not sure of the bit depth and if it had any alpha.
The makpaint demo seems to convert the pixmap to a rgba8888 format.