TGA files

BlitzMax Forums/BlitzMax Programming/TGA files

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The issue is kind of weird. I stepped through the TGA loading code and it reads the header out of the TGA file and everything looks to be set correctly, except for width and height which are both set to 1. The loader sees this and bails out, returning NULL.

I don't know if this is Blitz Research not defining the tga header structure properly or if Photoshop is saving out illegal TGA files...