ODE vs. Tokamak

Blitz3D Forums/Blitz3D Programming/ODE vs. Tokamak

I have limited experience in ODE and a bit more in Tokamak, for me ODE always seem to react in slow motion and I dnot know how to effect a change to this.

Tokamak appears better documented and even though I am a novice Josh, remember the sewer racers I sent you!? I think that was pretty unplayable because of the speed of turning, I had frame limited the demo.

Tokamak is a well tried stable system and is working quite well un Blitz I would say. Although there was a flurry of progress in ODE recently it has been a long long long time in coming.

Tokamak is due to go to version 2 soon I think I heard somewhere too, so what that means for Blitz users I don't know.

I would say the best people to answer this question are:

Sweenie, Bot Builder and people on the PlayerFactory forums.

IPete2.