Official BlitzMax Q&A Thread

Blitz3D Forums/Blitz3D Programming/Official BlitzMax Q&A Thread

I do thank you for the reply, skidracer (though your link gives me an "ERROR:Internal error").

Also, "Globals inside types"? Does that only work within type functions? Sorry - it sounds like I might be making some fundamental Blitz error having not yet tried out BlitzMax... I'd have expected a capability of "static locals" that didn't need Types, but which were local to functions (and not just functions "attached" to types). Are all user functions now attached to Types in BlitzMax, or am I way off base?

And as for scope issues... Could you please show an example of how that works like having static local variables (which exist solely inside a function, and not outside of it)?

Thanks,

Wendell (limited to Blitz3D for now <g>)