Official BlitzMax Q&A Thread

Blitz3D Forums/Blitz3D Programming/Official BlitzMax Q&A Thread

I suppose that that sytem in the end makes it all faster since setting the rotation for all future drawing commands is the way OGL works. And, if we want we can make a simple lib over the 2d one that makes the images managed like the Blitz3D engine. So then you create images and then if necessary change their position, frame in an animation, etc.

Oh, and for lazy people like myself:

http://www.blitzbasic.com/newsletter/newsletter.php?issue=13