ODE vs. Tokamak

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A lot of professional game engines are using ODE.

'Stalker:Shadow Of Chernobyl' is one example.

http://www.stalker-game.com/index_eng.html

Click-on the 'Engine' section and scroll down a bit.

The problem with ODE seems to be the complete lack of documentation.

I can't find any beginner tutorials, function descriptions, etc.

Regards,

Rogue Vector