Initial testing shows slower performance

BlitzMax Forums/BlitzMax Programming/Initial testing shows slower performance

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Thats cool.

However please realise that I am talking about 3d only hardware. Look in flameduck's benchmark code, or hitoro's rotating rockets code.

it's really suprising how only 700 slow down this machine to a crawl, where on Blitz3D you can have literally thousands of rotating sprites on this pc.