hmm don't know, it tested raw image drawing capabilities and BMax was capable of more than Blitz3D was.
and rotated quads: did you use OpenGL. If so what type did you use? just created quads, display lists, buffers etc? ( first is by far the slowest )
and rotated quads: did you use OpenGL. If so what type did you use? just created quads, display lists, buffers etc? ( first is by far the slowest )