KickShot Pool Beta 3 ( with MP )

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BTW, nicer would be to add an optional setting:

-instead of the way it hits, display an strength progrees big bar (you know, those typical that go from yellow to red, and smaller to bigger, even a bit curved) , and instead of the mouse move (given how crappy some mouses are, mind is not bad , yet not as much control as I'd wish) right mouse hold and release, hit the ball at that pressure. Helps a lot in knowing the strenght. is also more accurate fo rthe type of hand control.

I haven't looked if you added as visual aid, but would be cool to have a trajectory (continuing forwards the stick line) visual aid...while in real life you don't have that, hehe, but to be able to play so, also.Probaly having two eyes helps us a lot more to aim in real life ;)

Nice lightmaps.

It already plays quite well, already at a very goo dquality. More than I use to expect on a shareware of this type.

I put all to maximum quality and non windowed.Still played well. Some banding in table though I set 32 bits...aliasing on...

Another suggestion...in manual mode, after your shot, it does not go to top view, that's nice, but would be better if as the action occurs, a zoom happens...so to "fit all" (like the operation fit al lin max) If that's performance expensive (it will be, in most low machines) , you could just jup to same angle view fitting all. I m suggesting a camer dolly, a zoom out.In same angle to not get confused. Like you do in real life (after u were concentrated on aiming, you get up and control what happens in the table for your shot, but from same angle/view)

For some reason, in real life, I get to be able to aim easily to just "touch" slightly a ball in the very subtle side of it, to for example, cause the reacting ball move just horizontally (useful in this case: white ball is forming a 90º angle with the ball to get into hole, and hole. You want the other ball to move only horizontally.)

maybe the visual trajectory would help.
but in real life I got that without it..
maybe I have little practice ;)