Local mybank
mybank=CreateBank(192)
Local bufPtr:Byte Ptr
bufPtr= BankBuf(mybank)
glMap2f GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, bufPtr
mybank=CreateBank(192)
Local bufPtr:Byte Ptr
bufPtr= BankBuf(mybank)
glMap2f GL_MAP2_VERTEX_3, 0, 1, 3, 4, 0, 1, 12, 4, bufPtr